![]() ![]() Seeing Through the Camera: Press the key that you assigned to the placed camera. It can create windows so you can use many cameras at the same time.In the context menu you can choose if the camera will be static or will have physics effects.Secondary fire, (MOUSE2 by default), spawns a camera that faces you or whatever you were aiming at when placing the camera.Primary fire, (MOUSE1 by default), spawns a camera. ![]() Press and hold the menu key (Q by default), then in the tool menu in "RENDER" select 'Camera'.
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